Michele Morisco
Michele Morisco
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Projects
Asteroid Field
Asteroids-like game made with UE5.
Unconstrained maximum problem with SGD and BFGS
Implementing optimization algorithms like SGD and BFGS to solve an unconstrained maximum problem.
Experiments with Augmented Images
Some experiments using Augmented Images of Google ARCore.
Playing retro games with Dueling DQN
Implementing a Dueling DQN algorithm and experiments with it in different environments using OpenAI Gym.
Parallel approach for the Jacobi method
Implementation of Jacobi method using C++ threads and FastFlow library
Mural AR
An experimental AR-based app for Android devices.
Offensive Language Detection in Social Media
Implementing an offensive language detector for social media.
Cubic Stylization on MeshLab
Implementing a new filter for the 3D mesh processing software MeshLab.
PokéShot
An AR tech demo for Android devices.
CNN on CIFAR-10 with adversarial attack
Implement the own convolutional neural network and training in it on CIFAR-10. When the network is trained, try an adversarial attack on it, using the Fast Gradient Sign method.
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